![]() ![]() This is probably gonna be my last Julia mod (at least for this game. Install: 1 - Boss Wesker Patch Prerequisites. Drag and Drop my nativePCMT of ONE main folder over the existing one. At first this was gonna be an update for the julia voth mod, but since some people liked it that version i thought it would be a good idea to have both options. Follow this path: C:Program Files (x86)SteamSteamAppscommonResident Evil 5. Snakeyboy’s Resident Evil 3 Font [which is featured as part of the Mod Preview picture and as a custom icon for this mod’s props! Please show him your support – it’s incredible!Īnd a special thanks to all my friends & family who not only put up with my struggle, but actively encouraged me to pursue this. She was heavily inspired in her RE1R facial model (Julia Voth) for those who dont know. ![]() Please use u-rl /url (remove the - in the first tag) tags at the start/end of links. Sticklove’s rendering [of Jill Valentine! Jill Classic (Julia Voth Face) Actions Prev 1 Next Quick Reply Guest Name: Spell Check Shoutbox WELCOME TO RE MODDING. ObelixDk’s thorough YouTube guides on Full Body Rigging, which held my hand through the torments of learning weight painting. While it was directed towards weapons, I found the terminology, definitions, and workflow very helpful. 2 variations included with and without the chest thing. Info: Software / platform: DOA5LR (PC) Autolink compatible, ready to be swaped on HELENA, TINA, RACHEL. ∑3245’s amazing guide on textures, materials, and their application within the wonderful world of XCom 2 Modding. Jill Valentine from Resident Evil 5, full character import. ALL RIGHTS RESERVED.Ĭapcom for developing and publishing Resident Evil 3: Remake and all its assets, including this new, yet familiar take on a beloved character! Possible lightmap issue in hair rendering.ĪLL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR(S)/OWNER(S).Inconsistent emissive shine on arms & clothes on squad selections for missions.Jill’s head is not currently scaled to properly fit XCom upper & lower props.This is a socket issue I’ve yet to solve without impacting the placement of the backup use of Jill’s Beret Hair when Full Hair is equipped with the Beret. Jill HDR Casual at Resident Evil 5 Gold Edition Nexus - Mods and community All games Resident Evil 5 Gold Edition Mods Models and Textures Jill HDR Casual Jill HDR Casual Endorsements 62 Unique DLs 1,238 Total DLs 1,987 Total views 11,476 Version 1. On close inspection, Jill’s Full hair isn’t quite placed correctly in regards to the scalp area.Initial equip of STARS Jill Hair (RE3) or STARS Jill Beret Hair (RE3) will have the placement be offset from the proper area on STARS Jill Face (RE3), but exiting the character customizing area after equipping it (whether in character pool or armory) will fix this placement.If anyone has advice or links to guides for facial rigging, I would appreciate it! This may be something I can pursue fixing, but there are lots of scaling and weight painting issues to solve. "The Thousand-Yard Stare" – Jill doesn’t care if she missed that 95% chance-to-hit shot – she currently does not have facial expressiveness. ![]()
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